Nintendo switch

At GDC 2019, Microsoft announced that Xbox Live cross-platform gaming support is coming to Android, iOS, and Nintendo Switch. For that Microsoft will release an important software development kit SDK that will allow game developers to integrate Xbox Live into any titles that run across PC, Xbox, iOS, Android, and Nintendo Switch.

First spotted by Windows Central, Microsoft will reveal its cross-platform push for Xbox live next month. Xbox Live is one of the biggest gaming subscription support in the world with millions of people using this service. Some iOS and Android games already have Xbox live achievements but many of them are not available right now.

Microsoft explains this Xbox Live cross platform gaming as “Xbox Live is expanding from 400 million gaming devices and a reach to over 68 million active players to over 2 billion devices with the release of our new cross-platform XDK,” says the GDC listing.

It will also allow developers to integrate into friends lists, multiplayer functionality, and achievements into existing mobile games. It is an essential part of Microsoft new gaming mission to step outside of its traditional PC and Xbox markets, and bring software, services, and games to players on rival platforms.

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Moreover, Microsoft is also working on an Xcloud game streaming service that will stream Xbox games to PCs, consoles, and mobile devices later this year. In integration with Microsoft Xbox game pass the company is planning to create a Netflix for video games along with a subscription that gives you access to games no matter where you intend to play them.

Nowadays mobile gaming is increasing, games like Fortnite and PUBG portray that cross play platform can get with good results. No doubt, Microsoft is looking for a chance to beat Sony by adding Xbox Live support to a number of other platforms.

On the other hand, if Microsoft can convince developers to handle the social and multiplayer aspects of games, then the subscription game service will attract more gamers on rival consoles and mobile devices.

 

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